#include <ShBaseTexture.hpp>
Inheritance diagram for SH::ShBaseTexture3D< T >:
Public Types | |
typedef T | return_type |
Public Member Functions | |
ShBaseTexture3D (const ShTextureTraits &traits) | |
ShBaseTexture3D (int width, int height, int depth, const ShTextureTraits &traits) | |
template<typename T2> | |
T | operator() (const ShGeneric< 3, T2 > &coords) const |
template<typename T2> | |
T | operator[] (const ShGeneric< 3, T2 > &coords) const |
ShMemoryPtr | memory () |
void | memory (ShMemoryPtr memory) |
void | size (int width, int height, int depth) |
ShAttrib3f | size () const |
int | width () |
int | height () |
int | depth () |
Definition at line 128 of file ShBaseTexture.hpp.