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sh.hpp

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00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #ifndef SH_HPP
00028 #define SH_HPP
00029 
00030 #include "ShDllExport.hpp"
00031 #include "ShException.hpp"
00032 #include "ShContext.hpp"
00033 #include "ShProgram.hpp"
00034 #include "ShSyntax.hpp"
00035 #include "ShInterval.hpp"
00036 #include "ShHalf.hpp"
00037 #include "ShFraction.hpp"
00038 #include "ShAttrib.hpp"
00039 #include "ShMatrix.hpp"
00040 #include "ShVector.hpp"
00041 #include "ShPoint.hpp"
00042 #include "ShColor.hpp"
00043 #include "ShTexCoord.hpp"
00044 #include "ShNormal.hpp"
00045 #include "ShPosition.hpp"
00046 #include "ShLib.hpp"
00047 #include "ShLibAttrib.hpp"
00048 #include "ShLibVector.hpp"
00049 #include "ShLibPoint.hpp"
00050 #include "ShLibColor.hpp"
00051 #include "ShLibTexCoord.hpp"
00052 #include "ShLibNormal.hpp"
00053 #include "ShLibPosition.hpp"
00054 #include "ShMemory.hpp"
00055 #include "ShArray.hpp"
00056 #include "ShTable.hpp"
00057 #include "ShTexture.hpp"
00058 #include "ShWrap.hpp"
00059 #include "ShClamping.hpp"
00060 #include "ShInterp.hpp"
00061 #include "ShBackend.hpp"
00062 #include "ShImage.hpp"
00063 #include "ShImage3D.hpp"
00064 #include "ShAlgebra.hpp"
00065 #include "ShNibbles.hpp"
00066 #include "ShManipulator.hpp"
00067 #include "ShFixedManipulator.hpp"
00068 #include "ShChannelNode.hpp"
00069 #include "ShChannel.hpp"
00070 #include "ShStream.hpp"
00071 #include "ShQuaternion.hpp"
00072 #include "ShVariant.hpp"
00073 #include "ShTypeInfo.hpp"
00074 #include "ShMemoryDep.hpp"
00075 #include "ShPalette.hpp"
00076 
00089 #endif

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