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ShVariantFactoryImpl.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #ifndef SH_VARIANTFACTORYIMPL_HPP 
00028 #define SH_VARIANTFACTORYIMPL_HPP 
00029 
00030 #include "ShVariant.hpp"
00031 #include "ShVariantFactory.hpp"
00032 
00033 namespace SH {
00034 
00035 template<typename T, ShDataType DT>
00036 ShVariant* ShDataVariantFactory<T, DT>::generate(int N) const
00037 {
00038   return new ShDataVariant<T, DT>(N);
00039 }
00040 
00041 template<typename T, ShDataType DT>
00042 ShVariant* ShDataVariantFactory<T, DT>::generate(std::string s) const
00043 {
00044   return new ShDataVariant<T, DT>(s);
00045 }
00046 
00047 template<typename T, ShDataType DT>
00048 ShVariant* ShDataVariantFactory<T, DT>::generate(void *data, int N, bool managed) const
00049 {
00050   return new ShDataVariant<T, DT>(data, N, managed);
00051 }
00052 
00053 template<typename T, ShDataType DT>
00054 ShVariant* ShDataVariantFactory<T, DT>::generateZero(int N) const
00055 {
00056   return new ShDataVariant<T, DT>(N);
00057 }
00058 
00059 template<typename T, ShDataType DT>
00060 ShVariant* ShDataVariantFactory<T, DT>::generateOne(int N) const
00061 {
00062   return new ShDataVariant<T, DT>(N, ShDataTypeConstant<T, DT>::One);
00063 }
00064 
00065 template<typename T, ShDataType DT>
00066 ShDataVariantFactory<T, DT>* ShDataVariantFactory<T, DT>::m_instance = 0;
00067 
00068 template<typename T, ShDataType DT>
00069 const ShDataVariantFactory<T, DT>*
00070 ShDataVariantFactory<T, DT>::instance() 
00071 {
00072   if(!m_instance) m_instance = new ShDataVariantFactory<T, DT>();
00073   return m_instance;
00074 }
00075 
00076 template<typename T, ShDataType DT>
00077 ShDataVariantFactory<T, DT>::ShDataVariantFactory()
00078 {}
00079 
00080 }
00081 
00082 #endif

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