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ShStructural.hpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #ifndef SHSTRUCTURAL_HPP
00028 #define SHSTRUCTURAL_HPP
00029 
00030 #include <list>
00031 #include <utility>
00032 #include <iosfwd>
00033 #include "ShDllExport.hpp"
00034 #include "ShRefCount.hpp"
00035 #include "ShCtrlGraph.hpp"
00036 #include "ShVariable.hpp"
00037 
00038 namespace SH {
00039 
00040 class
00041 SH_DLLEXPORT ShStructuralNode : public ShRefCountable {
00042 public:
00043   friend class ShStructural;
00044   
00045   enum NodeType {
00046     UNREDUCED,
00047     BLOCK,
00048     IF,
00049     IFELSE,
00050     SELFLOOP,
00051     WHILELOOP
00052   };
00053 
00054   ShStructuralNode(const ShCtrlGraphNodePtr& node);
00055   ShStructuralNode(NodeType type);
00056 
00057   // Graphviz-format dump of this node and its children
00058   std::ostream& dump(std::ostream& out, int nodes = -1) const;
00059 
00060   // Structural information
00061   NodeType type;
00062   ShStructuralNode* container;
00063   typedef std::list< ShPointer< ShStructuralNode> > StructNodeList;
00064   StructNodeList structnodes; 
00065   
00066   // Graph structure
00067   ShCtrlGraphNodePtr cfg_node;
00068   typedef std::pair<ShVariable, ShPointer<ShStructuralNode> > SuccessorEdge;
00069   typedef std::list<SuccessorEdge> SuccessorList;
00070   SuccessorList succs;
00071   typedef std::pair<ShVariable, ShStructuralNode*> PredecessorEdge;
00072   typedef std::list<PredecessorEdge> PredecessorList;
00073   PredecessorList preds;
00074 
00075   // Spanning tree
00076   ShStructuralNode* parent;
00077   typedef std::list< ShPointer<ShStructuralNode> > ChildList;
00078   ChildList children;
00079 
00080 };
00081 
00082 typedef ShPointer<ShStructuralNode> ShStructuralNodePtr;
00083 typedef ShPointer<const ShStructuralNode> ShStructuralNodeCPtr;
00084 
00085 class
00086 SH_DLLEXPORT ShStructural {
00087 public:
00088   ShStructural(const ShCtrlGraphPtr& graph);
00089 
00090   // Graphviz-format dump of the structural tree.
00091   std::ostream& dump(std::ostream& out) const;
00092 
00093   const ShStructuralNodePtr& head();
00094   
00095 private:
00096   ShCtrlGraphPtr m_graph;
00097   ShStructuralNodePtr m_head;
00098 
00099   typedef std::list<ShStructuralNode*> PostorderList;
00100   PostorderList m_postorder;
00101 
00102   ShStructuralNodePtr build_tree(const ShCtrlGraphNodePtr& node);
00103   void build_postorder(const ShStructuralNodePtr& node);
00104 };
00105 
00106 }
00107 
00108 #endif

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