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ShProgram.cpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #include "ShProgram.hpp"
00028 #include "ShBackend.hpp"
00029 #include "ShStream.hpp"
00030 
00031 namespace SH {
00032 
00033 ShProgram::ShProgram()
00034   : ShMetaForwarder(0),
00035     m_node(0)
00036 {
00037 }
00038 
00039 ShProgram::ShProgram(const std::string& target)
00040   : ShMetaForwarder(0),
00041     m_node(new ShProgramNode(target))
00042 {
00043   real_meta(m_node.object());
00044 }
00045 
00046 ShProgram::ShProgram(const ShProgram& other)
00047   : ShMetaForwarder(other.m_node.object()),
00048     m_node(other.m_node)
00049 {
00050 }
00051 
00052 ShProgram::ShProgram(const ShProgramNodePtr& node)
00053   : ShMetaForwarder(node.object()),
00054     m_node(node)
00055 {
00056 }
00057 
00058 ShProgram& ShProgram::operator=(const ShProgram& other)
00059 {
00060   m_node = other.m_node;
00061   real_meta(m_node.object());
00062   return *this;
00063 }
00064 
00065 // Call operators for channels and streams.
00066 // Equivalent to operator<< invocations.
00067 ShProgram ShProgram::operator()(const ShStream& s0) const
00068 {
00069   return (*this) << s0;
00070 }
00071 
00072 ShProgram ShProgram::operator()(const ShStream& s0,
00073                                  const ShStream& s1) const
00074 {
00075   return (*this) << s0 << s1;
00076 }
00077 
00078 ShProgram ShProgram::operator()(const ShStream& s0,
00079                                  const ShStream& s1,
00080                                  const ShStream& s2) const
00081 {
00082   return (*this) << s0 << s1 << s2;
00083 }
00084 
00085 ShProgram ShProgram::operator()(const ShStream& s0,
00086                                  const ShStream& s1,
00087                                  const ShStream& s2,
00088                                  const ShStream& s3) const
00089 {
00090   return (*this) << s0 << s1 << s2 << s3;
00091 }
00092 
00093 ShProgram ShProgram::operator()(const ShStream& s0,
00094                                  const ShStream& s1,
00095                                  const ShStream& s2,
00096                                  const ShStream& s3,
00097                                  const ShStream& s4) const
00098 {
00099   return (*this) << s0 << s1 << s2 << s3 << s4;
00100 }
00101 
00102 }

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