#include "ShAttrib.hpp"
#include "ShArray.hpp"
#include "ShTypeInfo.hpp"
#include "ShNoiseImpl.hpp"
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Namespaces | |
namespace | ShUtil |
Defines | |
#define | CT1T2 |
Functions | |
template<int N, int M, typename T> | |
ShGeneric< N, T > | sturbulence (const ShGeneric< M, T > &p, bool useTexture=true) |
Turbulence functions sum several octaves of Perlin noise. | |
template<int N, int M, int K, typename T1, typename T2> | |
ShGeneric< N, CT1T2 > | sturbulence (const ShGeneric< M, T1 > &p, const ShGeneric< K, T2 > &, bool useTexture=true) |
Definition in file ShNoise.hpp.