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ShKernelSurfaceImpl.hpp

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00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Bryan Chan, Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #ifndef SHUTIL_KERNELSURFACEIMPL_HPP 
00028 #define SHUTIL_KERNELSURFACEIMPL_HPP 
00029 
00030 #include <sstream>
00031 #include "ShSyntax.hpp"
00032 #include "ShPosition.hpp"
00033 #include "ShManipulator.hpp"
00034 #include "ShAlgebra.hpp"
00035 #include "ShProgram.hpp"
00036 #include "ShNibbles.hpp"
00037 #include "ShKernelSurface.hpp"
00038 #include "ShFunc.hpp"
00039 
00044 namespace ShUtil {
00045 
00046 using namespace SH;
00047 
00048 template<typename T>
00049 ShProgram ShKernelSurface::diffuse() {
00050   ShProgram kernel = SH_BEGIN_FRAGMENT_PROGRAM {
00051     typename T::InputType SH_DECL(kd);
00052     typename T::InputType SH_DECL(irrad);
00053     ShInputNormal3f SH_DECL(normal);
00054     ShInputVector3f SH_DECL(lightVec);
00055     ShInputPosition4f SH_DECL(posh);
00056 
00057     irrad *= pos(dot(normalize(normal), normalize(lightVec)));
00058     typename T::OutputType SH_DECL(result);
00059     result = irrad * kd; 
00060   } SH_END;
00061   return kernel;
00062 }
00063 
00064 template<typename T>
00065 ShProgram ShKernelSurface::specular() {
00066   ShProgram kernel = SH_BEGIN_FRAGMENT_PROGRAM {
00067     typename T::InputType SH_DECL(ks);
00068     ShInputAttrib1f SH_DECL(specExp);
00069     typename T::InputType SH_DECL(irrad);
00070 
00071     ShInputNormal3f SH_DECL(normal);
00072     ShInputVector3f SH_DECL(halfVec);
00073     ShInputVector3f SH_DECL(lightVec);
00074     ShInputPosition4f SH_DECL(posh);
00075 
00076     normal = normalize(normal);
00077     halfVec = normalize(halfVec);
00078     lightVec = normalize(lightVec);
00079     irrad *= pos(normal | lightVec);
00080 
00081     typename T::OutputType SH_DECL(result);
00082     result = irrad * ks * pow(pos(normal | halfVec),specExp); 
00083   } SH_END;
00084   return kernel;
00085 }
00086 
00087 
00088 template<typename T>
00089 ShProgram ShKernelSurface::phong() {
00090   ShProgram kernel = SH_BEGIN_PROGRAM("gpu:fragment") {
00091     typename T::InputType SH_DECL(kd);
00092     typename T::InputType SH_DECL(ks);
00093     ShInputAttrib1f SH_DECL(specExp);
00094     typename T::InputType SH_DECL(irrad);
00095 
00096     ShInputNormal3f SH_DECL(normal);
00097     ShInputVector3f SH_DECL(halfVec);
00098     ShInputVector3f SH_DECL(lightVec);
00099     ShInputPosition4f SH_DECL(posh);
00100 
00101     typename T::OutputType SH_DECL(result);
00102 
00103     normal = normalize(normal);
00104     halfVec = normalize(halfVec);
00105     lightVec = normalize(lightVec);
00106     irrad *= pos(normal | lightVec);
00107     result = irrad * (kd + ks * pow(pos(normal | halfVec), specExp)); 
00108   } SH_END;
00109   return kernel;
00110 }
00111 
00112 template<typename T>
00113 ShProgram ShKernelSurface::gooch() {
00114   ShProgram kernel = SH_BEGIN_PROGRAM("gpu:fragment") {
00115     typename T::InputType SH_DECL(kd);
00116     typename T::InputType SH_DECL(cool);
00117     typename T::InputType SH_DECL(warm);
00118     typename T::InputType SH_DECL(irrad);
00119 
00120     ShInputNormal3f SH_DECL(normal);
00121     ShInputVector3f SH_DECL(lightVec);
00122     ShInputPosition4f SH_DECL(posh);
00123 
00124     typename T::OutputType SH_DECL(result);
00125 
00126     normal = normalize(normal);
00127     lightVec = normalize(lightVec);
00128     result = lerp(mad((normal | lightVec), ShConstAttrib1f(0.5f), ShConstAttrib1f(0.5f)) * irrad, warm, cool) * kd;
00129   } SH_END;
00130   return kernel;
00131 }
00132 
00133 template<typename T>
00134 ShProgram ShKernelSurface::null() {
00135   ShProgram kernel = SH_BEGIN_PROGRAM("gpu:fragment") {
00136     typename T::InputType SH_DECL(irrad);
00137     ShInputPosition4f SH_DECL(posh);
00138 
00139     typename T::OutputType SH_DECL(result) = irrad;
00140   } SH_END;
00141   return kernel;
00142 }
00143 
00144 }
00145 
00146 #endif

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