- Member SH::shBindShader (const std::string &target, ShProgram &shader)
- Use shBind() instead.
- Member SH::shBindShader (ShProgram &shader)
- Use shBind() instead.
- Member SH::shCompileShader (ShProgram &prg)
- Use shCompile() instead
- Member SH::shCompileShader (ShProgram &prg, const std::string &target)
- Use shCompile() instead
- Member SH::kill (const ShGeneric< N, T > &c)
- Use discard instead.
Generated on Mon Jan 24 18:37:59 2005 for Sh by
1.4.1