Main Page | Modules | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

ArbLimits.cpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #include "ArbLimits.hpp"
00028 #include "GlBackend.hpp"
00029 #include "Arb.hpp"
00030 
00031 namespace shgl {
00032 
00033 ArbLimits::ArbLimits(const std::string& target)
00034 {
00035   unsigned int arb_target = arbTarget(target);
00036   
00037   m_instrs = (target == "gpu:vertex" ? 128 : 48);
00038   SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_INSTRUCTIONS_ARB,
00039                                         &m_instrs));
00040 
00041   /* @todo implement proper detection of half-float limits. */
00042   m_halftemps = (target == "gpu:vertex" ? 0 : 64);
00043 
00044   /* TODO implement proper detection of NVIDIA.
00045    * NVIDIA's GlGetProgramivARB does not update m_temps, so set it to 32 here.
00046    * ATI will still have the right number because its drivers should set m_temps properly.
00047    */
00048   m_temps = (target == "gpu:vertex" ? 12 : 32);
00049   SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_TEMPORARIES_ARB,
00050                                         &m_temps));
00051       
00052   m_attribs = (target == "gpu:vertex" ? 16 : 10);
00053   SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_ATTRIBS_ARB,
00054                                         &m_attribs));
00055       
00056   m_params = (target == "gpu:vertex" ? 96 : 24);
00057   SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB,
00058                                         &m_params));
00059 
00060   // Only get texture instructions for fragment targets
00061   m_texs = (target == "gpu:vertex" ? 0 : 24);
00062   if (target == "gpu:vertex") {
00063     SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB,
00064                                           &m_texs));
00065   }
00066 }
00067 
00068 }

Generated on Mon Jan 24 18:36:29 2005 for Sh by  doxygen 1.4.1