00001 // Sh: A GPU metaprogramming language. 00002 // 00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory 00004 // Project administrator: Michael D. McCool 00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa, 00006 // Michael D. McCool 00007 // 00008 // This software is provided 'as-is', without any express or implied 00009 // warranty. In no event will the authors be held liable for any damages 00010 // arising from the use of this software. 00011 // 00012 // Permission is granted to anyone to use this software for any purpose, 00013 // including commercial applications, and to alter it and redistribute it 00014 // freely, subject to the following restrictions: 00015 // 00016 // 1. The origin of this software must not be misrepresented; you must 00017 // not claim that you wrote the original software. If you use this 00018 // software in a product, an acknowledgment in the product documentation 00019 // would be appreciated but is not required. 00020 // 00021 // 2. Altered source versions must be plainly marked as such, and must 00022 // not be misrepresented as being the original software. 00023 // 00024 // 3. This notice may not be removed or altered from any source 00025 // distribution. 00027 #include "ArbLimits.hpp" 00028 #include "GlBackend.hpp" 00029 #include "Arb.hpp" 00030 00031 namespace shgl { 00032 00033 ArbLimits::ArbLimits(const std::string& target) 00034 { 00035 unsigned int arb_target = arbTarget(target); 00036 00037 m_instrs = (target == "gpu:vertex" ? 128 : 48); 00038 SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, 00039 &m_instrs)); 00040 00041 /* @todo implement proper detection of half-float limits. */ 00042 m_halftemps = (target == "gpu:vertex" ? 0 : 64); 00043 00044 /* TODO implement proper detection of NVIDIA. 00045 * NVIDIA's GlGetProgramivARB does not update m_temps, so set it to 32 here. 00046 * ATI will still have the right number because its drivers should set m_temps properly. 00047 */ 00048 m_temps = (target == "gpu:vertex" ? 12 : 32); 00049 SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_TEMPORARIES_ARB, 00050 &m_temps)); 00051 00052 m_attribs = (target == "gpu:vertex" ? 16 : 10); 00053 SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_ATTRIBS_ARB, 00054 &m_attribs)); 00055 00056 m_params = (target == "gpu:vertex" ? 96 : 24); 00057 SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, 00058 &m_params)); 00059 00060 // Only get texture instructions for fragment targets 00061 m_texs = (target == "gpu:vertex" ? 0 : 24); 00062 if (target == "gpu:vertex") { 00063 SH_GL_CHECK_ERROR(glGetProgramivARB(arb_target, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, 00064 &m_texs)); 00065 } 00066 } 00067 00068 }