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ArbBackend.cpp

00001 // Sh: A GPU metaprogramming language.
00002 //
00003 // Copyright (c) 2003 University of Waterloo Computer Graphics Laboratory
00004 // Project administrator: Michael D. McCool
00005 // Authors: Zheng Qin, Stefanus Du Toit, Kevin Moule, Tiberiu S. Popa,
00006 //          Michael D. McCool
00007 // 
00008 // This software is provided 'as-is', without any express or implied
00009 // warranty. In no event will the authors be held liable for any damages
00010 // arising from the use of this software.
00011 // 
00012 // Permission is granted to anyone to use this software for any purpose,
00013 // including commercial applications, and to alter it and redistribute it
00014 // freely, subject to the following restrictions:
00015 // 
00016 // 1. The origin of this software must not be misrepresented; you must
00017 // not claim that you wrote the original software. If you use this
00018 // software in a product, an acknowledgment in the product documentation
00019 // would be appreciated but is not required.
00020 // 
00021 // 2. Altered source versions must be plainly marked as such, and must
00022 // not be misrepresented as being the original software.
00023 // 
00024 // 3. This notice may not be removed or altered from any source
00025 // distribution.
00027 #ifdef WIN32
00028 #include <windows.h>
00029 #endif /* WIN32 */
00030 
00031 #include <iostream>
00032 
00033 #include "Arb.hpp"
00034 #include "GlTextures.hpp"
00035 #include "GlBackend.hpp"
00036 
00037 #ifdef WIN32
00038 #include "WGLPBufferStreams.hpp"
00039 #else
00040 #include "GLXPBufferStreams.hpp"
00041 #endif /* WIN32 */
00042 
00043 namespace shgl {
00044 
00045 struct ArbBackend : public GlBackend {
00046   ArbBackend()
00047     : GlBackend(new ArbCodeStrategy(),
00048                 new GlTextures(),
00049 #ifdef WIN32
00050                 new WGLPBufferStreams())
00051 #else
00052                 new GLXPBufferStreams())
00053 #endif /* WIN32 */
00054   {
00055   }
00056 
00057   std::string name() const { return "arb"; }
00058 };
00059 
00060 #ifdef WIN32
00061 static ArbBackend* backend = 0;
00062 
00063 extern "C"
00064 BOOL APIENTRY DllMain(HANDLE hModule, 
00065                       DWORD  ul_reason_for_call, 
00066                       LPVOID lpReserved)
00067 {
00068   std::cerr << "Arb Backend DllMain called!" << std::endl;
00069   std::cerr << "Have backend: " << backend << std::endl;
00070   std::cerr << "lpReserved = " << lpReserved << std::endl;
00071   std::cerr << "hModule = " << hModule << std::endl;
00072   switch (ul_reason_for_call) {
00073   case DLL_PROCESS_ATTACH:
00074     std::cerr << "Process attach!" << std::endl;
00075     if (backend) return TRUE;
00076     backend = new ArbBackend();
00077     break;
00078   case DLL_THREAD_ATTACH:
00079   case DLL_THREAD_DETACH:
00080     std::cerr << "Thread!" << std::endl;
00081     break;
00082   case DLL_PROCESS_DETACH:
00083     std::cerr << "Process detach!" << std::endl;
00084     delete backend;
00085     std::cerr << "Deleted backend!" << std::endl;
00086     break;
00087   default:
00088     std::cerr << "Some Other Thing!" << std::endl;
00089   }
00090   return TRUE;
00091 }
00092 
00093 #else
00094 static ArbBackend* backend = new ArbBackend();
00095 #endif /* WIN32 */
00096 }

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